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jenz crusher mammut et manual ignition

 
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case ih
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PostPosted: Sat 24 Jan - 17:48 (2015)    Post subject: jenz crusher mammut et manual ignition Reply with quote
Slt tout le monde !!


dites moi j'ai un problème avec le jenz crusher mammut et le manual ignition. Mon problème est qu'avec le manual ignition je peux pas déplier la remorque et sans ça marche mais le truc c'est que j'aurai besoins du manual ignition en même temps pour pouvoir l'utiliser. Auriez vous une solution svp


merci d'avance !  Wink


Sat 24 Jan - 17:48 (2015)
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Publicité




PostPosted: Sat 24 Jan - 17:48 (2015)    Post subject: Publicité
PublicitéSupprimer les publicités ?
Sat 24 Jan - 17:48 (2015)
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PostPosted: Sat 24 Jan - 17:52 (2015)    Post subject: jenz crusher mammut et manual ignition Reply with quote
fat voir ce que dit ton log avec juste les deux mods
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Sat 24 Jan - 17:52 (2015)
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case ih
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PostPosted: Sat 24 Jan - 17:59 (2015)    Post subject: jenz crusher mammut et manual ignition Reply with quote
tien mon log Wink :







GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec  8 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
  CPU: Intel(R) Core(TM) i5-3330S CPU @ 2.70GHz
  Memory: 4050 MB
  OS: Windows NT 6.2 64-bit
Physics System
  Version: 5.9.4
  Thread(s): 2
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick disabled
  Force Feedback disabled
Sound System
  Driver: OpenAL
  Version: 1.1
  Device:  Generic Software
  Max. sources: 256
Render System
  Driver: OpenGL
  Card Vendor: NVIDIA Corporation
  Renderer: GeForce GT 620/PCIe/SSE2
  Version: 4.3.0
  Shader Version: 4.30 NVIDIA via Cg compiler
    max_texture_layers: 16
    OpenGL initialization successful
Hardware Profile
  Level: Medium (auto)
  View Distance Factor: 1.000000
  Shadow Quality: 1.000000
  Skip Mipmaps: 1
  LOD Distance Factor: 1.000000
  Terrain LOD Distance Factor: 1.000000
  Foliage View Distance Factor: 1.000000
  Volume Mesh Tessellation Factor: 1.000000
  Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15
  Version: 1.2.0.0 1.2 RC6
  Available Languages: en fr es it nl pt
  Language: fr
Game vehicle types loaded
Mod directory: D:/Users/myriam/Documents/My Games/FarmingSimulator2015/mods/
Load mod: Jenz_Crusher_Mammut_II_V1
Load mod: Jenz_Crusher_Mammut_V1
Load mod: manual_ignition_fs_2015
  Register vehicle type: Jenz_Crusher_Mammut_II_V1.Jenz_Crusher_Mammut
  Register vehicle type: Jenz_Crusher_Mammut_V1.Jenz_Crusher_Mammut
data/sky/sky_day_night.i3d (145.19 ms)
data/sky/rain.i3d (88.48 ms)
data/sky/hail.i3d (29.03 ms)
data/sky/dust.i3d (20.49 ms)
data/maps/map01.i3d (17360.83 ms)
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (69.51 ms)
dataS2/character/player/player.i3d (388.78 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (15.50 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (40.23 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (12.62 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (48.95 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (20.45 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (9.24 ms)
data/vehicles/tools/suer/suerSB1000.i3d (6.67 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (25.31 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (2.66 ms)
data/vehicles/tools/suer/suerSB700.i3d (2.37 ms)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (18.41 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (2.95 ms)
data/vehicles/steerable/man/man22s.i3d (57.09 ms)
D:/Users/myriam/Documents/My Games/FarmingSimulator2015/mods//Jenz_Crusher_Mammut_II_V1/Jenz_Crusher.i3d (1390.61 ms)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
Warning (physics): Static actor moved (decals)
dataS/character/player/playerCCT.i3d (10.15 ms)









Sat 24 Jan - 17:59 (2015)
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ludo32
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PostPosted: Sat 24 Jan - 18:11 (2015)    Post subject: jenz crusher mammut et manual ignition Reply with quote
moue je vois rien faudrait que je le teste envoi un lien stp
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Sat 24 Jan - 18:11 (2015)
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case ih
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PostPosted: Sat 24 Jan - 18:27 (2015)    Post subject: jenz crusher mammut et manual ignition Reply with quote
je t'envois sa en mp  Wink

Sat 24 Jan - 18:27 (2015)
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PostPosted: Today at 19:08 (2019)    Post subject: jenz crusher mammut et manual ignition
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